I am a Senior Manager, Robotics at NVIDIA. Prior to this, I was a Senior Staff Research Scientist Manager at Meta. I specialize in robotics, physics-based simulation, high-performance computing and machine learning. I am an experienced individual contributor and leader.
I chaired the 2026 SIGGRAPH Poster program and served on the 2025 SIGGRAPH Asia Technical Paper Committee, as well as the SIGGRAPH 2025 Student Research Competition Chair and on the SIGGRAPH 2019 and 2020 Immersive Pavilion Committees. I also served as a committee member for High Performance Graphics 2021.
I am the author of the book Cloth Simulation for Computer Graphics.
I previously worked at Adobe Research and Pixar Animation Studios' research group. I have made several computer animated short movies. [link]
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